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Dennis Adler played a pivotal role in shaping Microsoft's iconic products like Windows 95 and TrueType. From his early days in Los Angeles, Dennis shares his journey to working at Microsoft and “smoke jumping” from challenge to the next to solve problems and advance many of the company’s products to his final role in Microsoft Research.

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From a globe‑hopping childhood in Saudi Arabia and Switzerland to becoming one of the earliest program managers on the first Xbox, Drew Angeloff describes his whirlwind career that was shaped by curiosity, creativity, and a bit of chaos. In this Microsoft Alumni Voices interview, hear how he went from stocking produce to cracking code, helped build Xbox from a five‑person skunkworks team, crafted early tech demos, shaped Xbox 360 graphics strategy, and later guided indie innovation and Forza Motorsport at Microsoft.

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Photo courtesy of Microsoft Alumni Network

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